IGI Origins was an anticipated IGI first-person stealth shooter hybrid game from Toadman Interactive. The game was set in an alternate Cold War backdrop of the 1980s, serving as a prequel to the 2000's Project I.G.I.: I'm Going In. Players would have taken on the role of an MI6 agent code-named “Regent”, traveling around the world to complete missions for the Institute for Geotactical Intelligence to prevent a nuclear catastrophe.
Trivia[]
- 13th May 2022 - Antimatter Games announced that Unreal Engine 5 would be used for IGI Origins.
- 26th September 2022 - The first official gameplay reveal was uploaded on Antimatter Games' YouTube channel, featuring pre-alpha in-game footage and several possible weapons such as the SVD Dragunov, MP5, Sten, and the Welrod. The map computer also made an appearance. It was later revealed that the teaser trailer released in 2019 was not made by Antimatter Games, the producer of IGI Origins, and that mechanics seen in the teaser might not appear as shown.
- 5th December 2022 - Toadman Interactive launched another pre-alpha teaser trailer, showing several probable bases and silhouettes of characters who might appear in the game. It also featured a smartwatch that could be used to measure sound levels.
- 26th May 2023 - IGI Origins was officially cancelled. The developer's parent company, Enad Global 7 (EG7), announced the closure of Antimatter Games after exploring various strategic options to keep it open. Efforts to shift Antimatter to a work-for-hire model, sell the studio, or find a third-party publisher for IGI Origins did not succeed. Consequently, the studio is expected to close during the summer, resulting in an annual cost reduction of SEK 50 million ($4.6 million). An employee consultation process has begun.